Fix a bug where we were passing in address information that should remain unmodified to a function that may modify it.

(closes issue #15243)
Reported by: pj


git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@198762 65c4cc65-6c06-0410-ace0-fbb531ad65f3
certified/1.8.6
Joshua Colp 16 years ago
parent a13d62aa49
commit 4900d37d71

@ -278,6 +278,7 @@ int ast_rtp_instance_destroy(struct ast_rtp_instance *instance)
struct ast_rtp_instance *ast_rtp_instance_new(const char *engine_name, struct sched_context *sched, struct sockaddr_in *sin, void *data)
{
struct sockaddr_in address = { 0, };
struct ast_rtp_instance *instance = NULL;
struct ast_rtp_engine *engine = NULL;
@ -315,11 +316,12 @@ struct ast_rtp_instance *ast_rtp_instance_new(const char *engine_name, struct sc
instance->local_address.sin_family = AF_INET;
instance->local_address.sin_addr = sin->sin_addr;
instance->remote_address.sin_family = AF_INET;
address.sin_addr = sin->sin_addr;
ast_debug(1, "Using engine '%s' for RTP instance '%p'\n", engine->name, instance);
/* And pass it off to the engine to setup */
if (instance->engine->new(instance, sched, sin, data)) {
if (instance->engine->new(instance, sched, &address, data)) {
ast_debug(1, "Engine '%s' failed to setup RTP instance '%p'\n", engine->name, instance);
ao2_ref(instance, -1);
return NULL;

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