Fix to generate tones having one amplitude modulated by another: Bug #746

git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@1902 65c4cc65-6c06-0410-ace0-fbb531ad65f3
1.0
Malcolm Davenport 22 years ago
parent 452b07a6c2
commit 3eef7bf9ab

@ -31,6 +31,7 @@ struct playtones_item {
int freq1;
int freq2;
int duration;
int modulate;
};
struct playtones_def {
@ -103,7 +104,15 @@ static int playtones_generator(struct ast_channel *chan, void *data, int len, in
pi = &ps->items[ps->npos];
for (x=0;x<len/2;x++) {
ps->data[x] = ps->vol * (
if (pi->modulate)
/* Modulate 1st tone with 2nd, to 90% modulation depth */
ps->data[x] = ps->vol * 2 * (
sin((pi->freq1 * 2.0 * M_PI / 8000.0) * (ps->pos + x)) *
(0.9 * fabs(sin((pi->freq2 * 2.0 * M_PI / 8000.0) * (ps->pos + x))) + 0.1)
);
else
/* Add 2 tones together */
ps->data[x] = ps->vol * (
sin((pi->freq1 * 2.0 * M_PI / 8000.0) * (ps->pos + x)) +
sin((pi->freq2 * 2.0 * M_PI / 8000.0) * (ps->pos + x))
);
@ -157,7 +166,7 @@ int ast_playtones_start(struct ast_channel *chan, int vol, const char *playlst,
separator = ",";
s = strsep(&stringp,separator);
while(s && *s) {
int freq1, freq2, time;
int freq1, freq2, time, modulate=0;
if (s[0]=='!')
s++;
@ -168,6 +177,13 @@ int ast_playtones_start(struct ast_channel *chan, int vol, const char *playlst,
} else if (sscanf(s, "%d+%d", &freq1, &freq2) == 2) {
/* f1+f2 format */
time = 0;
} else if (sscanf(s, "%d*%d/%d", &freq1, &freq2, &time) == 3) {
/* f1*f2/time format */
modulate = 1;
} else if (sscanf(s, "%d*%d", &freq1, &freq2) == 2) {
/* f1*f2 format */
time = 0;
modulate = 1;
} else if (sscanf(s, "%d/%d", &freq1, &time) == 2) {
/* f1/time format */
freq2 = 0;
@ -186,6 +202,7 @@ int ast_playtones_start(struct ast_channel *chan, int vol, const char *playlst,
d.items[d.nitems].freq1 = freq1;
d.items[d.nitems].freq2 = freq2;
d.items[d.nitems].duration = time;
d.items[d.nitems].modulate = modulate;
d.nitems++;
s = strsep(&stringp,separator);

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