Fix local channel chains optimizing themselves out of a call.

* Made chan_local.c:check_bridge() check the return value of
ast_channel_masquerade().  In long chains of local channels, the
masquerade occasionally fails to get setup because there is another
masquerade already setup on an adjacent local channel in the chain.

* Made the outgoing local channel (the ;2 channel) flush one voice or
video frame per optimization attempt.

* Made sure that the outgoing local channel also does not have any frames
in its queue before the masquerade.

* Made do the masquerade immediately to minimize the chance that the
outgoing channel queue does not get any new frames added and thus
unconditionally flushed.

* Made block indication -1 (Stop tones) event when the local channel is
going to optimize itself out.  When the call is answered, a chain of local
channels pass down a -1 indication for each bridge.  This blizzard of -1
events really slows down the optimization process.

(closes issue ASTERISK-16711)
Reported by: Alec Davis
Tested by: rmudgett, Alec Davis
Review: https://reviewboard.asterisk.org/r/1894/


git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.8@365313 65c4cc65-6c06-0410-ace0-fbb531ad65f3
certified/1.8.15
Richard Mudgett 13 years ago
parent c6d9524482
commit 186a89e99c

@ -476,17 +476,16 @@ static int local_answer(struct ast_channel *ast)
*
* \note it is assummed p is locked and reffed before entering this function
*/
static void check_bridge(struct local_pvt *p)
static void check_bridge(struct ast_channel *ast, struct local_pvt *p)
{
struct ast_channel_monitor *tmp;
struct ast_channel *chan = NULL;
struct ast_channel *bridged_chan = NULL;
struct ast_channel *owner;
struct ast_channel *chan;
struct ast_channel *bridged_chan;
struct ast_frame *f;
/* Do a few conditional checks early on just to see if this optimization is possible */
if (ast_test_flag(p, LOCAL_NO_OPTIMIZATION)) {
return;
}
if (ast_test_flag(p, LOCAL_ALREADY_MASQED) || !p->chan || !p->owner) {
if (ast_test_flag(p, LOCAL_NO_OPTIMIZATION | LOCAL_ALREADY_MASQED)
|| !p->chan || !p->owner) {
return;
}
@ -502,7 +501,9 @@ static void check_bridge(struct local_pvt *p)
/* since we had to unlock p to get the bridged chan, validate our
* data once again and verify the bridged channel is what we expect
* it to be in order to perform this optimization */
if (ast_test_flag(p, LOCAL_ALREADY_MASQED) || !p->owner || !p->chan || (p->chan->_bridge != bridged_chan)) {
if (ast_test_flag(p, LOCAL_NO_OPTIMIZATION | LOCAL_ALREADY_MASQED)
|| !p->chan || !p->owner
|| (p->chan->_bridge != bridged_chan)) {
return;
}
@ -511,73 +512,114 @@ static void check_bridge(struct local_pvt *p)
frames on the owner channel (because they would be transferred to the
outbound channel during the masquerade)
*/
if (p->chan->_bridge /* Not ast_bridged_channel! Only go one step! */ && AST_LIST_EMPTY(&p->owner->readq)) {
/* Masquerade bridged channel into owner */
/* Lock everything we need, one by one, and give up if
we can't get everything. Remember, we'll get another
chance in just a little bit */
if (!ast_channel_trylock(p->chan->_bridge)) {
if (!ast_check_hangup(p->chan->_bridge)) {
if (!ast_channel_trylock(p->owner)) {
if (!ast_check_hangup(p->owner)) {
if (p->owner->monitor && !p->chan->_bridge->monitor) {
/* If a local channel is being monitored, we don't want a masquerade
* to cause the monitor to go away. Since the masquerade swaps the monitors,
* pre-swapping the monitors before the masquerade will ensure that the monitor
* ends up where it is expected.
*/
tmp = p->owner->monitor;
p->owner->monitor = p->chan->_bridge->monitor;
p->chan->_bridge->monitor = tmp;
}
if (p->chan->audiohooks) {
struct ast_audiohook_list *audiohooks_swapper;
audiohooks_swapper = p->chan->audiohooks;
p->chan->audiohooks = p->owner->audiohooks;
p->owner->audiohooks = audiohooks_swapper;
}
/* If any Caller ID was set, preserve it after masquerade like above. We must check
* to see if Caller ID was set because otherwise we'll mistakingly copy info not
* set from the dialplan and will overwrite the real channel Caller ID. The reason
* for this whole preswapping action is because the Caller ID is set on the channel
* thread (which is the to be masqueraded away local channel) before both local
* channels are optimized away.
*/
if (p->owner->caller.id.name.valid || p->owner->caller.id.number.valid
|| p->owner->caller.id.subaddress.valid || p->owner->caller.ani.name.valid
|| p->owner->caller.ani.number.valid || p->owner->caller.ani.subaddress.valid) {
struct ast_party_caller tmp;
tmp = p->owner->caller;
p->owner->caller = p->chan->_bridge->caller;
p->chan->_bridge->caller = tmp;
}
if (p->owner->redirecting.from.name.valid || p->owner->redirecting.from.number.valid
|| p->owner->redirecting.from.subaddress.valid || p->owner->redirecting.to.name.valid
|| p->owner->redirecting.to.number.valid || p->owner->redirecting.to.subaddress.valid) {
struct ast_party_redirecting tmp;
tmp = p->owner->redirecting;
p->owner->redirecting = p->chan->_bridge->redirecting;
p->chan->_bridge->redirecting = tmp;
}
if (p->owner->dialed.number.str || p->owner->dialed.subaddress.valid) {
struct ast_party_dialed tmp;
tmp = p->owner->dialed;
p->owner->dialed = p->chan->_bridge->dialed;
p->chan->_bridge->dialed = tmp;
}
ast_app_group_update(p->chan, p->owner);
ast_channel_masquerade(p->owner, p->chan->_bridge);
ast_set_flag(p, LOCAL_ALREADY_MASQED);
}
ast_channel_unlock(p->owner);
}
}
ast_channel_unlock(p->chan->_bridge);
}
if (!p->chan->_bridge /* Not ast_bridged_channel! Only go one step! */
|| !AST_LIST_EMPTY(&p->owner->readq)
|| ast != p->chan /* Sanity check (should always be false) */) {
return;
}
/* Masquerade bridged channel into owner */
/* Lock everything we need, one by one, and give up if
we can't get everything. Remember, we'll get another
chance in just a little bit */
if (ast_channel_trylock(p->chan->_bridge)) {
return;
}
if (ast_check_hangup(p->chan->_bridge) || ast_channel_trylock(p->owner)) {
ast_channel_unlock(p->chan->_bridge);
return;
}
/*
* At this point we have 4 locks:
* p, p->chan (same as ast), p->chan->_bridge, p->owner
*
* Flush a voice or video frame on the outbound channel to make
* the queue empty faster so we can get optimized out.
*/
f = AST_LIST_FIRST(&p->chan->readq);
if (f && (f->frametype == AST_FRAME_VOICE || f->frametype == AST_FRAME_VIDEO)) {
AST_LIST_REMOVE_HEAD(&p->chan->readq, frame_list);
ast_frfree(f);
f = AST_LIST_FIRST(&p->chan->readq);
}
if (f
|| ast_check_hangup(p->owner)
|| ast_channel_masquerade(p->owner, p->chan->_bridge)) {
ast_channel_unlock(p->owner);
ast_channel_unlock(p->chan->_bridge);
return;
}
/* Masquerade got setup. */
ast_debug(4, "Masquerading %s <- %s\n",
p->owner->name, p->chan->_bridge->name);
if (p->owner->monitor && !p->chan->_bridge->monitor) {
struct ast_channel_monitor *tmp;
/* If a local channel is being monitored, we don't want a masquerade
* to cause the monitor to go away. Since the masquerade swaps the monitors,
* pre-swapping the monitors before the masquerade will ensure that the monitor
* ends up where it is expected.
*/
tmp = p->owner->monitor;
p->owner->monitor = p->chan->_bridge->monitor;
p->chan->_bridge->monitor = tmp;
}
if (p->chan->audiohooks) {
struct ast_audiohook_list *audiohooks_swapper;
audiohooks_swapper = p->chan->audiohooks;
p->chan->audiohooks = p->owner->audiohooks;
p->owner->audiohooks = audiohooks_swapper;
}
/* If any Caller ID was set, preserve it after masquerade like above. We must check
* to see if Caller ID was set because otherwise we'll mistakingly copy info not
* set from the dialplan and will overwrite the real channel Caller ID. The reason
* for this whole preswapping action is because the Caller ID is set on the channel
* thread (which is the to be masqueraded away local channel) before both local
* channels are optimized away.
*/
if (p->owner->caller.id.name.valid || p->owner->caller.id.number.valid
|| p->owner->caller.id.subaddress.valid || p->owner->caller.ani.name.valid
|| p->owner->caller.ani.number.valid || p->owner->caller.ani.subaddress.valid) {
struct ast_party_caller tmp;
tmp = p->owner->caller;
p->owner->caller = p->chan->_bridge->caller;
p->chan->_bridge->caller = tmp;
}
if (p->owner->redirecting.from.name.valid || p->owner->redirecting.from.number.valid
|| p->owner->redirecting.from.subaddress.valid || p->owner->redirecting.to.name.valid
|| p->owner->redirecting.to.number.valid || p->owner->redirecting.to.subaddress.valid) {
struct ast_party_redirecting tmp;
tmp = p->owner->redirecting;
p->owner->redirecting = p->chan->_bridge->redirecting;
p->chan->_bridge->redirecting = tmp;
}
if (p->owner->dialed.number.str || p->owner->dialed.subaddress.valid) {
struct ast_party_dialed tmp;
tmp = p->owner->dialed;
p->owner->dialed = p->chan->_bridge->dialed;
p->chan->_bridge->dialed = tmp;
}
ast_app_group_update(p->chan, p->owner);
ast_set_flag(p, LOCAL_ALREADY_MASQED);
ast_channel_unlock(p->owner);
ast_channel_unlock(p->chan->_bridge);
/* Do the masquerade now. */
owner = ast_channel_ref(p->owner);
ao2_unlock(p);
ast_channel_unlock(ast);
ast_do_masquerade(owner);
ast_channel_unref(owner);
ast_channel_lock(ast);
ao2_lock(p);
}
static struct ast_frame *local_read(struct ast_channel *ast)
@ -600,14 +642,16 @@ static int local_write(struct ast_channel *ast, struct ast_frame *f)
ao2_lock(p);
isoutbound = IS_OUTBOUND(ast, p);
if (isoutbound && f && (f->frametype == AST_FRAME_VOICE || f->frametype == AST_FRAME_VIDEO)) {
check_bridge(p);
if (isoutbound
&& (f->frametype == AST_FRAME_VOICE || f->frametype == AST_FRAME_VIDEO)) {
check_bridge(ast, p);
}
if (!ast_test_flag(p, LOCAL_ALREADY_MASQED)) {
res = local_queue_frame(p, isoutbound, f, ast, 1);
} else {
ast_debug(1, "Not posting to queue since already masked on '%s'\n", ast->name);
ast_debug(1, "Not posting to '%s' queue since already masqueraded out\n",
ast->name);
res = 0;
}
ao2_unlock(p);
@ -701,11 +745,20 @@ static int local_indicate(struct ast_channel *ast, int condition, const void *da
} else {
/* Queue up a frame representing the indication as a control frame */
ao2_lock(p);
isoutbound = IS_OUTBOUND(ast, p);
f.subclass.integer = condition;
f.data.ptr = (void*)data;
f.datalen = datalen;
res = local_queue_frame(p, isoutbound, &f, ast, 1);
/*
* Block -1 stop tones events if we are to be optimized out. We
* don't need a flurry of these events on a local channel chain
* when initially connected to slow the optimization process.
*/
if (0 <= condition || ast_test_flag(p, LOCAL_NO_OPTIMIZATION)) {
isoutbound = IS_OUTBOUND(ast, p);
f.subclass.integer = condition;
f.data.ptr = (void *) data;
f.datalen = datalen;
res = local_queue_frame(p, isoutbound, &f, ast, 1);
} else {
ast_debug(4, "Blocked indication %d\n", condition);
}
ao2_unlock(p);
}

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