remove empty audiohook write list on channel

If a channel has an audiohook write list created on it, that
list stays on the channel until the channel is destroyed.  There
is no reason to keep that list on the channel if it becomes empty.
If it is empty that just means we are doing needless translating
for every ast_read and ast_write.  This patch removes the audiohook
list from the channel once it is detected to be empty on either a
read or write.  If a audiohook is added back to the channel after
this list is destroyed, the list just gets recreated as if it never
existed to begin with.

(closes issue #17630)
Reported by: manvirr

Review: https://reviewboard.asterisk.org/r/799/




git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@279945 65c4cc65-6c06-0410-ace0-fbb531ad65f3
1.4
David Vossel 15 years ago
parent 13e5091b72
commit 0ebd53bba8

@ -191,6 +191,13 @@ int ast_audiohook_detach_source(struct ast_channel *chan, const char *source);
*/
int ast_audiohook_remove(struct ast_channel *chan, struct ast_audiohook *audiohook);
/*!
* \brief determines if a audiohook_list is empty or not.
*
* retval 0 false, 1 true
*/
int ast_audiohook_write_list_empty(struct ast_audiohook_list *audiohook_list);
/*! \brief Pass a frame off to be handled by the audiohook core
* \param chan Channel that the list is coming off of
* \param audiohook_list List of audiohooks

@ -725,6 +725,17 @@ static struct ast_frame *audio_audiohook_write_list(struct ast_channel *chan, st
return end_frame;
}
int ast_audiohook_write_list_empty(struct ast_audiohook_list *audiohook_list)
{
if (AST_LIST_EMPTY(&audiohook_list->spy_list) &&
AST_LIST_EMPTY(&audiohook_list->whisper_list) &&
AST_LIST_EMPTY(&audiohook_list->manipulate_list)) {
return 1;
}
return 0;
}
/*! \brief Pass a frame off to be handled by the audiohook core
* \param chan Channel that the list is coming off of
* \param audiohook_list List of audiohooks
@ -742,7 +753,6 @@ struct ast_frame *ast_audiohook_write_list(struct ast_channel *chan, struct ast_
else
return frame;
}
/*! \brief Wait for audiohook trigger to be triggered
* \param audiohook Audiohook to wait on

@ -2612,6 +2612,11 @@ static struct ast_frame *__ast_read(struct ast_channel *chan, int dropaudio)
chan->fin = FRAMECOUNT_INC(chan->fin);
done:
if (chan->audiohooks && ast_audiohook_write_list_empty(chan->audiohooks)) {
/* The list gets recreated if audiohooks are added again later */
ast_audiohook_detach_list(chan->audiohooks);
chan->audiohooks = NULL;
}
ast_channel_unlock(chan);
return f;
}
@ -3285,6 +3290,11 @@ int ast_write(struct ast_channel *chan, struct ast_frame *fr)
chan->fout = FRAMECOUNT_INC(chan->fout);
}
done:
if (chan->audiohooks && ast_audiohook_write_list_empty(chan->audiohooks)) {
/* The list gets recreated if audiohooks are added again later */
ast_audiohook_detach_list(chan->audiohooks);
chan->audiohooks = NULL;
}
ast_channel_unlock(chan);
return res;
}

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